"Snail Composition" < Back to Portfolio
Sadly, We're All Out of Salt
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This project was all about texturing something deceptively simple, the Sultan of Slime, the humble snail. Then, the challenge was to composite it convincingly onto a photographic plate. The trickiest bit was replicating the very particular pattern of bumps and protrusions that snails always exhibit. This particular snail isn't based on any specific species, but a mishmash of ones I thought looked interesting.
Credit Where Credit's Due
This snail was modelled by Todd Fechter. Texturing was accomplished using a combination of Photoshop, Maxon Bodypaint, Mudbox, and Zbrush for the shell's ridges. Gotta love the Rake tool.
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